A Horological Game Vault  ·  Est. MMXXV  ·  Geneva

MAINSPRING
ARCADE

Where every tick is a battle, every complication a strategy

Four games built around real watch mechanics, calibre specs, and horological lore. From idle manufactory to hex-grid combat — your collection goes to war.

ENTER THE VAULT ABOUT THIS PROJECT
5Games Live
24+Watch Models
8Concepts
Complications
The Vault
Action Side-scroller
A chronometer's last voyage
Contra-style action set aboard a 1762 ship. Defend the H4 chronometer from Magnetism, Shock, and Saltwater Corrosion while managing positional drift.
Tower Defence Strategy
Defend the balance wheel
Place date displays, tourbillons, and minute repeaters on a movement-map grid. Stop waves of Magnetism, Corrosion, and Gravity from reaching the balance wheel.
Hex Tactics Turn-based
Your collection goes to war
Turn-based hex combat where watches are warriors. Stats drawn from real calibre specs — power reserve is stamina, jewel count is armour. Deploy Submariners, Calatravas, and Tourbillons.
Arcade Space Invaders
Protect the movement
Waves of corrupted watch parts invade the dial — gears, hairsprings, escapements, column wheels. Four stages, four complication bosses: Tourbillon Warden, Moonphase Oracle, Chrono Split Devil, and Escapement Revenant.
Coming SoonRhythm
Precision timing game
Click on the exact beat of a virtual balance wheel. Match 28,800 vph. Stay within ±2s/day deviation to pass.
Coming SoonCollector Sim
Build the ultimate collection
Authenticate lots, avoid redials, manage budget, and build a themed reference collection at auction.
Coming SoonPuzzle
Physics-based watchmaking
Adjust hairspring collet position and pallet stone geometry. Watch cause-and-effect cascade through the gear train.
Coming SoonCrafting
Assemble under pressure
Components arrive — mainsprings, pallet stones, balance cocks — assemble them to spec under time pressure.

The Project

Built for the collector,
designed for everyone

Each game draws from real horological knowledge — calibre specifications, complication mechanics, auction dynamics, and the physics of a lever escapement. Whether you know a Parachrom from a Syloxi or you've never heard of a Glucydur balance, there's a game here for you.

Mechanically Accurate
Unit stats, tower properties, and game mechanics derived from real calibre specs — power reserve, beat rate, jewel count, shock systems.
🏆
Collector Depth
References, references, references. GPHG awards, tropical dials, SEL variants, complication hierarchies — all in there.
🎮
Actually Playable
The horology is the flavour, not the barrier. Every game is designed to be picked up in under 60 seconds.
🔄
Growing Vault
Four live, four in development. New games added as the collection grows — like a reference collection itself.
WINDING THE MAINSPRING...